Sea War — Mobile Game in Telegram Mini App Format

At ProgGenius, we develop products that merge classic gameplay with modern gamification and scalability.

One such project is Sea War — a mobile game built as a Telegram Mini App, combining the tactical gameplay of “Battleship” with social interactions, in-game economy, and competitive features.

📌 Client’s objectives:

- Deliver an accessible game without requiring separate installation.

- Create a competitive environment with PvP battles and tournaments.

- Build a long-term ecosystem with progress, customization, and in-game economy.

📌 Our deliverables:

- Real-time PvP battles powered by WebSocket.

- AI bot mode for single-player gameplay.

- City building and base upgrades for player progression.

- In-game currency and store with customization options.

- Tournaments, rankings, and leaderboards for competition.

- Achievements, gifts, and daily rewards to enhance engagement.

- Admin panel for moderation, events, and tournament management.

- Telegram Stars integration as an internal payment method.

✨ Value delivered:

- For players: instant access via Telegram, engaging gameplay, and social features.

- For the project: a sustainable model built on economy, tournaments, and retention mechanics.

⚙️ Tech stack:

- Frontend: React, Telegram Web Apps SDK, Tailwind

- Backend: Node.js (NestJS), WebSocket, Redis

- Database: PostgreSQL

- Infrastructure: Docker, Nginx, GitHub Actions, AWS

- Game logic: WebSocket-based PvP, AI bot, matchmaking, anti-abuse mechanics

- Integrations: Telegram Bots API, Telegram Stars

The result is a scalable Telegram Mini App game that combines classic mechanics with modern gamification, creating a new standard for accessible mobile gaming.

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